Medium sentient humanoid (5d6) STR 6 (3d6) AGI 6 (3d6) END 3 (2d6)INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6)CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)MELEE DEFENCE 15RANGED DEFENCE 15MENTAL DEFENCE 20VITAL DEFENCE 10HEALTH 15SOAK 0; VULN noneIMMUNE noneINITIATIVE 3d6PERCEPTION 4d6SPEED 5; CLIMB 3; JUMP 12'/3'CARRY 60lb (max lift 150lb)REACH 5-ftACTIONS 2🅜 Tool 3d6 melee (2d6+2 blunt damage) Skills mining 3 (2d6), zero-g 3 (2d6), computers 3 (2d6), hardy 1 (1d6), climbing 3 (2d6), carrying 3 (2d6), brawling 1 (1d6), perception 1 (1d6)Gear club, toolsTools. A miner can use the tools of their trade as weapons with no improvisation penalty.