Large, hungry, mobile man-eating plants which trap and consume unfortunate prey. These carnivourous creatures ar eoften found in alien jungles, blending into their surroundings so as to ambush any unwary animal or person which comes along.
CALLED SHOT. An individual vine can be targeted with a called shot. The vine does not have any SOAK, and 10 slashing damage is enough to sever it, freeing any victims. The plant has many vines, so severing one does not otherwise reduce its capabilities. Many vines. A carnivorous plant has an extra action for its size; unlike most creatures who cannot use an action more than once per turn it is able to use all three of its actions to attack, although no more two attacks can be directed at a single target, and no more than one vine at a single target. Grab. A grabbing vine inflicts the Restrained condition on a creature, drags it adjacent to the plant, and requires a melee attack to escape. The vine automatically inflicts 3d6+4 crushing damage at the start of the grabbed creature’s turns. Camouflage. While motionlless in a forest or jungle environment, a carnivourous pant is invisible.