Succubus/Incubus

Lust Demon (Succubus)

Medium sentient evil demon (7d6)
STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)INT 15 (5d6) LOG 15 (5d6) WIL 10 (4d6)Β CHA 21 (6d6) LUC 3 (2d6) REP 10 (4d6)MAG 21 (6d6)
MELEE DEFENCE 14RANGED DEFENCE 21MENTAL DEFENCE 28VITAL DEFENCE 14
HEALTH 21SOAK 4 (requires silver or holy, immune to fire); VULN noneIMMUNE Burning
INITIATIVE 7d6PERCEPTION 7d6 ; truesight; sense good 60'SPEED 7; CLIMB 4; JUMP 20'/6'CARRY 120lb (max lift 300lb)
REACH 5-ftACTIONS 2
πŸ…œ Claws 4d6 melee (2d6+3 slahing/unholy damage)πŸ…ž Bewitching summons 7d6 mental (range 6; charmed)πŸ…ž Word of sleep 7d6 mental (range 6; sleeping)
Skills combat 1 (1d6), perception 3 (2d6), movement 10 (4d6), tactics/reactions 3 (2d6), social skill 4 (2d6), magical skill 1 (1d6)

──────────


Corrupting kiss. If a succubus kisses a willing non-demonic living humanoid, the target gains one Dark Point. The succubus also recovers 3d6 HEALTH. This power only works on a given victim once per day.
Change shape. A succubus can use illusion magic to change its appearance to appear in a form most desireable to its target.
Bewitching summons. The succubus makes 7d6 mental attack against a person within 30'. If successful, the target is Charmed. The succubus can only do this once per round.
Word of sleep. The succubus makes a 7d6 mental attack against a person within 30'. The target becomes Sleeping. The succubus can only do this once per round.

──────────

Demonic traits


Demons include devils, fiends, daemons, succubi, and more. Demons are usually unique.
Demons have the Evil virtue and can automatically sense Good within 5' per point of INT. They also have truesight.
Demons are ancient and immortal and cannot be killed. Destroying a demon banishes it from that realm for 99 years.
Demons are immune to fire and heat damage. Demons are immune to weapons which do not do holy damage or which are not made of silver.
A demon can use all its actions for the turn to possess a victim within 5' per point of WIL; to do so, it makes a MAG mental attack.
Demons can cause seeming accidents which do their natural damage. This is a LOG attack with a range of line-of-sight.
Any sentient or super-sentient creature can sell its soul in the presence of a demon. Doing so merely requires the creature to make a clear, non-coerced agreement, either verbal or written. Selling one’s soul to a demon is an irreversible diabolical pact and gives the seller the Evil virtue.