Snakes

Constrictor Snake

Large semi-sentient reptile (6d6)    
STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)INT 6 (3d6) LOG 1 (1d6) WIL 6 (3d6) CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)
MELEE DEFENCE 22RANGED DEFENCE 14MENTAL DEFENCE 12VITAL DEFENCE 20
HEALTH 36SOAK 11; VULN 1d6 coldIMMUNE none
INITIATIVE 6d6PERCEPTION 5d6 SPEED 6; CLIMB+ 6; JUMP -CARRY 120lb (max lift 300lb)
REACH 5-ftACTIONS 2
🅜 Constrict 6d6 melee (3d6+3 crushing damage)
Skills stealth 10 (4d6),  perception 3 (2d6), swimming 10 (4d6), reactions 6 (3d6), combat 6 (3d6)

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Reptile. Reptiles are cold-blooded and are vulnerable (1d6) to cold damage. They usually have scales granting +5 natural SOAK (included). 
Constrict. A creature which is hit by the snake's constriction attack is Restrained; escape requires a melee attack. The snake can only constrict one victim at a time, and once it has successfully struck a victim, the target automatically suffers 3d6+3 crushing damage at the start of its turn. The snake cannot move while constricting a victim.

Giant Snake

Enormous sentient reptile (8d6)
STR 15 (5d6) AGI 6.72 (3.2d6) END 10 (4d6)INT 10 (4d6) LOG 10 (4d6) WIL 10 (4d6) CHA 10 (4d6) LUC 3 (2d6) REP 10 (4d6)
MELEE DEFENCE 20RANGED DEFENCE 16MENTAL DEFENCE 24VITAL DEFENCE 28
HEALTH 84SOAK 17 ; VULN 1d6 coldIMMUNE none
INITIATIVE 5d6PERCEPTION 5d6 SPEED 6; CLIMB 3; JUMP 13.44'/13.44'CARRY 250lb (max lift 750lb)
REACH 10-ftACTIONS 3
🅜 Constrict 7d6 melee (4d6+5 crushing damage)🅞 Glib tongue 6d6 mental (range 6' charmed)
Skills  combat 3 (2d6), perception 1 (1d6), reactions 1 (1d6)

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Reptile. Reptiles are cold-blooded and are vulnerable (1d6) to cold damage. They usually have scales granting +5 natural SOAK (included). 
Glib Tongue. Giant snakes are intelligent and manipulative. They can inflict the Charmed condition on a victim within 30' with a 6d6 mental attack.
Constrict. A creature which is hit by the snake's constriction attack is Restrained; escape requires a melee attack. The snake can only constrict one victim at a time, and once it has successfully struck a victim, the target automatically suffers 4d6+5 crushing damage at the start of its turn. The snake cannot move while constricting a victim.

Venomous Snake

Medium semi-sentient reptile (5d6)
STR 6 (3d6) AGI 6 (3d6) END 21 (6d6)INT 6 (3d6) LOG 1 (1d6) WIL 6 (3d6) CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)
MELEE DEFENCE 20RANGED DEFENCE 15MENTAL DEFENCE 10VITAL DEFENCE 15
HEALTH 30SOAK 5 ; VULN noneIMMUNE none
INITIATIVE 5d6PERCEPTION 4d6 SPEED 5; CLIMB 3; JUMP 12'/6'CARRY 270lb (max lift 300lb)
REACH 5-ftACTIONS 2
🅜🅥 Bite 5d6 melee/vital (3d6+3 poison damage; poisoned)
Skills combat 3 (2d6), perception 1 (1d6), movement 3 (2d6), reactions 3 (2d6), stealth 3 (2d6)

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Reptile. Reptiles are cold-blooded and are vulnerable (1d6) to cold damage. They usually have scales granting +5 natural SOAK (included). 
Venomous Bite. On a successful hit the victim becomes Poisoned. If the hit also beats VITAL DEFENCE the victim also becomes Sick.