Enormous semi-sentient undead reptile (7d6)STR 21 (6d6) AGI 15 (5d6) END 21 (6d6)INT 21 (6d6) LOG 1 (1d6) WIL 6 (3d6)Β CHA 15 (5d6) LUC 1 (1d6) REP 15 (5d6)MELEE DEFENCE 14RANGED DEFENCE 26MENTAL DEFENCE 25VITAL DEFENCE 29HEALTH 40SOAK 8 ; VULN 1d6 holyIMMUNE Sick, Bleeding, Fatigued, coldINITIATIVE 5d6PERCEPTION 7d6 ; superior darksight, lifesenseSPEED 9; CLIMB 5; JUMP 30'/21'CARRY 420lb (max lift 1050lb)REACH 10-ftACTIONS 3π
Bite 6d6 melee (3d6+6 piercing/unholy damage)Skills hardy 1 (1d6), combat 3 (2d6), perception 6 (3d6), movement 21 (6d6), tactics/reactions 1 (1d6), magical skill 15 (5d6) Enormous semi-sentient fey reptile (7d6)STR 15 (5d6) AGI 15 (5d6) END 15 (5d6)INT 15 (5d6) LOG 15 (5d6) WIL 15 (5d6)Β CHA 15 (5d6) LUC 15 (5d6) REP 15 (5d6)MELEE DEFENCE 21RANGED DEFENCE 17MENTAL DEFENCE 34VITAL DEFENCE 29HEALTH 71SOAK 7; VULN 1d6 cold ironIMMUNE fireINITIATIVE 5d6PERCEPTION 5d6Β SPEED 9; CLIMB 5; JUMP 30'/15'CARRY 300lb (max lift 750lb)REACH 10-ftACTIONS 3π
Claws 7d6 melee (4d6+5 slashing damage)π
‘ Spit fire 6d6 ranged (4d6 fire damage; range 14)Skills combat 10 (4d6), perception 3 (2d6), reactions 3 (2d6)ββββββββββ
Fey. Fey creatures are automatically able to sense magic within 10' of them. Fey not native to the real world are vulnerable (1d6) to cold iron and tend to be highly magical. Enormous semi-sentient fey reptile (7d6)STR 15 (5d6) AGI 21 (6d6) END 15 (5d6)INT 15 (5d6) LOG 3 (2d6) WIL 15 (5d6)CHA 15 (5d6) LUC 1 (1d6) REP 15 (5d6)MELEE DEFENCE 30RANGED DEFENCE 17MENTAL DEFENCE 16VITAL DEFENCE 29HEALTH 71SOAK 7; VULN 1d6 cold ironIMMUNE poisonINITIATIVE 7d6PERCEPTION 5d6SPEED 9; FLY+ 18; CLIMB 5; JUMP 42'/15'CARRY 300lb (max lift 750lb)REACH 10-ftACTIONS 3π
Claws 7d6 melee (5d6+5 slashing/poison damage)Skills hardy 10 (4d6), combat 10 (4d6), perception 3 (2d6), movement 6 (3d6), reactions 10 (4d6), stealth 8 (3d6)ββββββββββ
Fey. Fey creatures are automatically able to sense magic within 10' of them. Fey not native to the real world are vulnerable (1d6) to cold iron and tend to be highly magical.Poison. Attacks inflict the Sick condition.